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Warden High School

Warden Cougars

Esports

Esports

SCHOOL ESPORTS INFORMATION

League
TBD

Mascot
Cougar

School Colors
Blue/White

Schedules
WHS Calendar

  • League
    TBD

  • Mascot
    Cougar

  • School Colors
    Blue/White

  • Schedules
    WHS Calendar

Program information (Proposed)

  • Students interested in participating in the WSD pilot program will need to submit a permission slip signed by their parent or guardian before they may participate in tryouts or the pilot program. The permission slip may be downloaded below. Completed permission slips may be printed and turned in to Mr. Colombia or submitted by email at: ecolombia@warden.wednet.edu

     

    Permission slip (English)

    Permission slip (Spanish)

  • The league that WHS Esports would elect to join for the 2025 Spring Season is the Washington State Scholastic Esports Association (WSSEA). 

  • The proposed titles for a 2025 Spring Season are one of the following: 

    • League of Legends
    • Overwatch 2
    • Valorant
  • WSD eSports Student Handbook

    English

    WSD eSports Student Handbook

    Spanish

What is eSports?

Competitive gaming, or eSports is a subsection of the video game industry wherein players compete for cash, prizes, sponsorships, and fame much in the same ways professional sports athletes do but on a digital playing field. The global gaming industry saw revenue of $184.5 billion in 2022 with a revenue forecast of $583.69 billion for 2030. Esports global revenue for 2022 was $1.38 billion with a projected $5.74 billion for 2030. The industry continues to become increasingly profitable as mainstream media monetizes more video game IPs.

WHO IS AN ESPORTS PLAYER?

When talking about an esports player, we are referring to the broadest possible sense. Anyone that plays competitively against others in a game on a computer, console, or other device can be considered an esports player. This document focuses on organized esports, and skill level is not important in this context. The contents of this document can apply to everyone, from beginners to professional players.

Social-emotional

Social and emotional learning. “SEL was recognized as one important benefit of involving students in esports in a school-affiliated and mentored way”, School engagement. ”It is just such students – those who have yet to find a meaningful connection to their school – who may benefit most from alternative sports like esports”.

 

The Rise of High School Esports: A Landscape Analysis of US Programs. Jason G. Reitman University of California – Irvine